Gaming on Integrated Graphics: No Longer Crazy
Until very recently, Intel’s G965 software drivers did not support hardware vertex shading, but rather let the CPU do the work instead (we have very powerful CPU’s so this translates into fabulous 3DMark scores, and great performance on some games). But quite a few of the latest and most popular games require hardware vertex shaders and so this approach had an Achilles Heel.
But the release of the latest Windows XP drivers changes things quite considerably by introducing support for hardware vertex shading. So if you want better performance for free just click here.
What do we think? Our biases are ingrained deeply, but watching the video, we were impressed.
Windows Vista drivers, according to the blog post, will be out soon.