NVIDIA's Technology Conference Returns To San Jose

Think tablets are the main score in 2011? We're actually guessing that mobile devices in general will have a banner year this year, and none of that will be possible without advanced mobile graphics. The NVIDIA Ion GPU has changed the landscape and expectations for graphical performance on the mobile side, and this year NVIDIA is apt to have all sorts of new things flying our way. To say we're having a hard time waiting would be toning things down dramatically.

Now, the company has made clear when their third-annel GPU Technology Conference will be held. For those who enjoyed last year's stop in San Jose, good news! It will return to San Jose's McEnery Convention Center from Oct. 11-14, 2011. In addition, Los Alamos National Laboratory will co-locate its Accelerated High Performance Computing (HPC) Symposium at the conference. Last year's GTC offered more than 280 hours of content intended primarily for computational scientists, engineers and developers who want to better understand how the GPU is transforming scientific, visual and technical computing. Attendance at the 2010 event grew more than 50 percent, and further growth is anticipated this year.


Ben Bergen, research scientist at Los Alamos National Laboratory, said, "The growing success of GTC makes it a natural venue for co-hosting the Accelerated HPC Symposium. This event draws senior scientists from national research labs across the globe, and their interests in hardware and software development make for a perfect match with GTC."

"It's rare to attend a conference where there is such a broad a range of research disciplines represented," said Klaus Schulten, Swanlund Professor of Physics at the University of Illinois at Urbana-Champaign. "It is testament to the dramatic effects the GPU is having on complex scientific problems that an event like this is possible.

Naturally, we'll be watching the show closely to see what all comes out of it. Whenever NVIDIA's CEO steps to the table, big things usually happen.
Tags:  Nvidia, graphics, GPU