X40 Pro Introduction and Specifications
An open-source software company located in Austin, Texas called Metadot Corporation decided to give it a shot, though its initial effort was focused on offering a blank keyboard to hardcore typists. That desire led to the now infamous (among mechanical typing aficionados) Das
It was the second generation model, the Das Keyboard II, that introduced mechanical key switches into the equation. Released in 2006, the Das Keyboard II featured a distinct and satisfying "click" sound with each keystroke, one that reminded old school typists of the original (and long ago discontinued) IBM Model M keyboard.
In the years since then, Metadot, now more commonly referred to as Das Keyboard, has released numerous mechanical keyboard models, both with and without labeled keycaps. They remain popular options because of Das Keyboard's reputation for quality, though by neglecting the gaming category, Das Keyboard left the door wide open for the competition, and they've rushed through it like a crowd lined up at Walmart on Black Friday.
While once a niche category, every peripheral maker on the planet seems to be releasing mechanical keyboard models to gamers at this point. You can now count Das Keyboard among them. The pioneering company created a new gaming unit called Division Zero, and its first mechanical keyboard to come from that division is the X40 Pro.
||Full size |
|| Alpha-Zulu Tactile|
|| Yes (per key backlighting)|
|Dedicated Macro Keys:
|Disables Windows Key:
|| Headphone and microphone|
|| 1 x USB 2.0|
|| 6.81 x 1.22 x 19.13 inches|
|| 3.26 pounds|
|| 1 year (upgrade to 3 years available)|
|Price:||$149 -- Find It At Amazon|
Looking over the spec sheet above, you can see two staples of a gaming grade plank, those being a backlight and dedicated macro keys. They're what we would (unofficially) consider the bare minimum requirements to market a keyboard to gamers, and they're both included here. However, they're not the only standout features the X40 Pro.
Let's take a closer look, shall we?