GeForce GTX 1660 Super Review: Turbo Charged 1080p Gaming


GeForce GTX 1660 Super - Setup, VR Mark, and Unigine Superposition

How We Configured Our Test Systems: We tested the graphics cards represented in this article on a Gigabyte Aorus X299 Gaming 7 Pro motherboard powered by an Intel Core i9-9980XE 16-core processor and 32GB of G.SKILL DDR4 RAM clocked at 2,666MHz. The first thing we did when configuring the test system was enter the UEFI and set all values to their "high performance" default settings and disabled any integrated peripherals that wouldn't be put to use. The memory's clock was manually dialed in to ensure optimal memory performance at the processor's maximum supported speed of 2,666MHz (without overclocking), and the solid state drive was then formatted and Windows 10 Professional x64 was installed and fully updated. When the Windows installation was complete, we installed all of the drivers, games, and benchmark tools necessary to complete our tests.

asus 1660 super installed

We should note that the AMD Radeon RX Vega card was tested in its default "Balanced" power mode throughout. Power Saver (slower) and Turbo (faster) power modes are also available with Vega, which would affect performance, noise output, and peak power consumption.

HotHardware's Test System
Intel Core i9 Powered
Hardware Used:
Intel Core i9-9980XE
(3 - 4.4GHz, 18-Core)

Gigabyte X299 Gaming Pro 7
(Intel X299 Chipset)

Radeon RX Vega 64 / 56
GeForce GTX 1060
GeForce GTX 1070
GeForce GTX 1080
EVGA GeForce GTX 1660 Ti XC
EVGA GeForce GTX 1660 XC
Gigabyte GeForce GTX 1660 Super
Asus GeForce GTX 1660 Super

32GB G.SKILL DDR4-2666
Samsung SSD 860 Pro
Integrated Audio & Network
Relevant Software: 
Windows 10 Pro x64

NVIDIA Drivers: v418.15 / v441.07
AMD Drivers: Adrenalin v19.7.1

Benchmarks Used:
Unigine Superposition
VRMark
3DMark "Fire Strike"
3DMark "Time Spy"
Middle-Earth: Shadow Of War
Shadow Of The Tomb Raider
Strange Brigade
Final Fantasy XV
FarCry 5

Unigine Superposition
Pseudo-DirectX / OpenGL Gaming
Superposition is a relatively new benchmark from Unigine, powered by the UNIGINE 2 Engine. It offers an array of benchmark modes, targeting gaming workloads as well as VR, with both DirectX and OpenGL code paths. There is an extreme hardware stability test built-in as well. Unigine Superposition uses the developer’s unique SSRTGI (Screen-Space Ray-Traced Global Illumination) dynamic lighting technology, along with high quality textures and models, to produce some stunning visuals. We ran Superposition in two modes using the DirectX code path – 1080p Extreme and VR Future -- to compare the performance of all of the graphics cards featured here.

unigine superposition
Unigine Superposition

uni1


uni2

The new GeForce GTX 1660 Super cards from Gigabyte and ASUS performed right about on part with a GeForce GTX 1070 here, and just a hair behind the GeForce GTX 1660 Ti. They absolutely dominated the Radeon RX 590, however, the more expensive Vega 56 was well ahead.

uni3


uni4


uni5

The VR Future benchmark tells essentially the same story, with the new GeForce GTX 1660 Super cards notching in just behind the GeForce GTX 1660 Ti and GTX 1070.

Futuremark VRMark
Testing Rift And Vive Readiness
Futuremark’s VRMark is designed to test a PC’s readiness for the HTC Vive and Oculus Rift virtual reality headsets. The benchmark does not, however, require that one of the headsets is attached to the PC to run and it uses an in-house graphics engine and content to ensure comparable results between different platforms. We ran the "Blue Room" VRMark test at defaults settings here, which is currently the most taxing test offered by the tool.

vr mark thumb
Futuremark VRMark

vr1


vr2

In VR Mark, the GeForce GTX 1660 Super cards from Gigabyte and ASUS nearly caught the pricier Radeon RX Vega 56 card and crushed the RX 590. The GeForce GTX 1660 Ti was faster by a few percentage points, though.

Related content