NVIDIA Quad-SLI with the ASUS EN9800GX2


Unreal Tournament 3

Unreal Tournament 3
DirectX Gaming Performance


Unreal Tournament 3

If you're a long-time PC gamer, the Unreal Tournament franchise should need no introduction.  UT's fast paced action and over the top weapons have been popular for as long as Epic has been making the games.  For these tests, we used the latest addition to the franchise, Unreal Tournament 3.  The game doesn't have a built-in benchmarking tool, however, so we enlisted the help of FRAPS here.  These tests were run at resolutions of 1,920 x 1,200 and 2,560 x 1,600 with no anti-aliasing or anisotropic filtering enabled, but with the UT3's in game graphical option set to their maximum, with color correction enabled.


Unreal Tournament 3 did scale on the ASUS EN9800GX2 Quad-SLI setup, but not by a very large degree.  The Radeons on the other hand did very well here, and bested the Quad-SLI setup at the higher resolution.  We did have a problem, however, with the quad-CrossFireX configuration.  No matter what we tried, the game would crash at 1920x1200.  But curiously, it worked fine at 2560x1600.


Tags:  Nvidia, Asus, sli, X2, 980, N9, id

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