Items tagged with dlss

Ubisoft is on track to release Skull and Bones this Friday to PC and console, and in preparation for its debut on the former, NVIDIA is rolling out a new GeForce GPU driver that's optimized for the upcoming open-world action game. Part of that includes Day-1 ray tracing Deep Learning Super Sampling 2 (DLSS 2) support... Read more...
AMD's FidelityFX Super Resolution is available for use on any graphics card, and that includes FSR 3 frame generation. However, you can't use FSR 3 at the same time as DLSS. Or can you? In AMD's beta graphics drivers, you can enable a function called Fluid Motion Frames that essentially applies frame generation to... Read more...
Starfield has been one of the most highly talked about games of 2023, if you ignore perpetual GTA 6 rumors, of course. The game has garnered praise for the highly detailed nature of its free-roaming universe, which makes hopping from planetary system to planetary system with ease. It has also been Bethesda's most... Read more...
DLSS 3 modder PureDark has issued a response to pirates who cracked his DLSS 3 DRM paywall, enabling users to use PureDark’s frame generation mod for free in Starfield. The modder states that in the future, his mod will feature “hidden mines” that will make his mods buggy if the DRM is broken, making it much more... Read more...
When you hear "super-sampling", you have a certain expectation. Super-sampling is the oldest form of anti-aliasing, and it essentially amounts to just raising the render resolution. That's the type of anti-aliasing that early GeForce and Radeon cards used, as well as the last 3dfx Voodoo boards. NVIDIA's DLSS... Read more...
In case you couldn't tell from our coverage, some of us around here—particularly your present author—are big fans of Cyberpunk 2077. That's not only because it's a legitimately great game these days, but also because it is a showcase for the absolute bleeding edge in graphics technology. That will continue to be the... Read more...
If you want to know how ray tracing works, it's all in the name: the renderer simulates ("traces") the bouncing of light "rays" to determine how the scene should be lit and colored. This is great, but objects are huge and light particles are very, very small. To get truly simulated lighting, you would need billions... Read more...
With less than a week to go before the official launch of the NVIDIA GeForce RTX 4060, the PR machine has kicked into action with a new blog post. The moderately lengthy post has a number of interesting charts and comparisons showcasing the RTX 4060's abilities vs the RTX 3060, RTX 2060 and GTX 1060, so it is well... Read more...
Alright, reader—are you ready to be confused? DLSS is NVIDIA's Deep Learning Super Sampling. It has two primary forms: DLSS 2 upscaling and DLSS 3 frame generation. Despite the name, neither one is actually "super-sampling" anything. Instead, they are both "up-sampling"; DLSS 2 is doing it spatially, and DLSS 3 is... Read more...
As part of its GeForce RTX 40 announcement, NVIDIA privately demoed the cards for the press and media. We were privy to that demo, and got to observe an RTX 4090 running Cyberpunk 2077 at its highest settings with unthinkable performance. The "point" of the demo was to show off the performance benefits of DLSS 3, but... Read more...
Marvel’s Spider-Man Remastered arrives on the PC this Friday, August 12. Nvidia has prepared a brand-new Game Ready Driver so that you will be able to enjoy an exceptional experience right out of the gate. That’s not all though, the developers at Insomniac Games and Nixxes Software have worked with Nvidia to prepare... Read more...
AMD's original implementation of its FidelityFX Super Resolution technique, while good, was not quite on the same level as NVIDIA's DLSS solution in many circumstances. FSR has its advantages, to be clear—it's super-easy to implement and it has a low performance cost—but it wasn't a massive visual upgraded over the... Read more...
Right now, NVIDIA's Deep Learning Super Sampling (DLSS) is still the most effective method for taking low-resolution gameplay and turning it into high-resolution display output without impacting interactive performance. That may change with future updates to AMD's open-source FSR 2.0, but for now, DLSS is king, with... Read more...
More details continue to emerge regarding the hacking incident involving NVIDIA and a  group taking credit for the security breach, Lapsus (or "LAPSU$" as the entity prefers to stylize it). Days after the breach hit headlines, NVIDIA has confirmed the incident, noting that some proprietary information was indeed... Read more...
Back in 2011, a little Polish game company released a game called Dead Island. It was a bit buggy and lacking in polish (no pun intended), but it was remarkably ambitious, and succeeded more than it failed. Dead Island was a big hit for the developer, Techland S.A., and so it went that "zombie game" sort of became... Read more...
Have you played God of War yet? If not, have you at least read our review of the game? The 2018 PlayStation 4 mega-hit has gotten one of the cleanest PC game ports in recent memory, and we didn't encounter any significant bugs whatsoever during our testing, despite running it on two different systems, three different... Read more...
I'll tell you the truth, loyal HotHardware reader: I passed on the original God of War when it was new back in 2005. One of my friends picked up the game in its original PlayStation 2 form a few days after it released, while I purchased Devil May Cry 3: Dante's Awakening, which had just come out a month before. We played the two games side... Read more...
It's been a long wait, but the God of War franchise is finally headed to PC after being exclusive to PlayStation consoles for so many years. The much-anticipated release is now just a few days away. When it arrives, you'll want to install the latest GeForce drivers from NVIDIA to get the most out of the game, provided... Read more...
Ignoring the difficulties securing hardware for a moment, it's a pretty glorious time to play games on the PC. We get our choice of resolutions, frame rates, and detail levels, and if our hardware isn't up to snuff there's some innovative creative technologies available that try to bridge the gap. NVIDIA's Deep Learning Super Sampling requires... Read more...
Did you know you can play PC games on Linux? And not just games with Linux-native versions, either. Sure, Wine's been around for nearly three decades, but it's Valve's Proton that has been making the most significant progress lately. By combining DXVK, the aforementioned Wine, and a bundle of its own code, Proton lets... Read more...
There's been a lot of discussion about image quality and super-sampled graphics in 3D games over the last few months. Ray tracing is quite expensive from a computational standpoint, so frame rates typically suffer when it's enabled. Upscaling technologies seek to claw some of that performance back, by rendering at a... Read more...
The Left 4 Dead games were great cooperative fun. For the uninitiated, four players blasted their way through frantic zombie hordes in the L4D games, working together as a team just trying to survive. Developer Turtle Rock Studios, which was acquired by Valve prior to the release of the first game, re-established itself as an independent studio... Read more...
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