Items tagged with dlss

The Left 4 Dead games were great cooperative fun. For the uninitiated, four players blasted their way through frantic zombie hordes in the L4D games, working together as a team just trying to survive. Developer Turtle Rock Studios, which was acquired by Valve prior to the release of the first game, re-established itself as an independent studio following the release of the second. Now Turtle Rock is back with a third title that's not an actual addition to the Left 4 Dead franchise, but is clearly a spiritual successor nonetheless. Valve still owns the L4D franchise, but that wasn't going to stop Turtle Rock and publisher Warner Bros. Interactive from revisiting the zombie apocalypse co-op shooter... Read more...
Game Science, the developer behind Black Myth: Wukong, announced it is enhancing the visual fidelity of the upcoming game by upgrading from Unreal Engine 4 to Unreal Engine 5, and a trailer showing off some of the new visuals looks absolutely spectacular. It also happens to be the first look at an Unreal Engine 5 game enhanced with NVIDIA's Deep Learning Super Sampling technology. There's no mention of the settings or other finer grain details, but at its core, DLSS is a fancy-pants upscaling algorithm that taps into the wonders of artificial intelligence (AI). NVIDIA really hit its stride with the latest implementation—see our are DLSS 2.0 quality and performance evaluation for more thoughts... Read more...
NVIDIA is far along in the process of acquiring Arm from SoftBank, and it has promised a laundry list of benefits that will come with the blockbuster tech marriage. In addition to the financial resources that NVIDIA brings to the table to keep Arm at the forefront of performance-per-watt dominance, the company has discussed the technological benefits of incorporating existing NVIDIA tech into Arm designs. NVIDIA today made two significant announcements regarding its efforts to bring Arm further under its wings. First, at this week's Game Developers Conference (GDC), NVIDIA showcased demos of Wolfenstein: Youngblood and The Bistro running with RTX ray traced effects. NVIDIA's demos were running... Read more...
NVIDIA first introduced its Deep Learning Super Sampling (DLSS) upscaling technology with the GeForce RTX 20 Series GPUs in late 2018, which was improved upon with DLSS 2.0 in April 2020. More recently, AMD debuted its competing FidelityFX Super Resolution tech, which provides similar performance benefits over running at native resolution while delivering comparable image quality. The big difference is that FidelityFX Super Resolution isn’t proprietary; it can be leveraged by GPUs from AMD, NVIDIA, and even Intel in supported game engines. It seems as though Microsoft is receptive to AMD’s more “open” approach, as the company posted two new job openings in June for a Senior... Read more...
When we reviewed Doom Eternal last year, we lauded its amazing graphics and thrilling gameplay, noting it is a graphical tour de force underpinned on the id Tech 7 engine. Our initial impression still stands up, and might even undersell the experience. How so? A new update adds NVIDIA's Deep Learning Super Sampling (DLSS) and real-time ray tracing to the mix for GeForce RTX card owners. Ray-traced reflections now abound in both the main campaign and expansions, adding another layer of visual fidelity to a game that already looks gorgeous. "Virtually all metallic surfaces and objects realistically reflect their environment, as do bodies of water and other materials with reflective properties.... Read more...
NVIDIA DLSS is an AI rendering technology used to increase performance while allowing players to still enjoy high-fidelity and quality in games. As of late, this technology has been added to a myriad of games, such as Rainbow Six: Siege earlier this year. Now, the tech is slated to come to five new game titles in the coming weeks. Announced today, NVIDIA DLSS will make its way to Facepunch Studio's multiplayer survival game Rust and becomes available on July 1st. Rust's Project Lead, Helk, explained that this is important because, "in Rust split-second reactions can be the difference between life and death, with NVIDIA DLSS offering our players a performance boost, without sacrificing visual... Read more...
NVIDIA has some good news for a portion of the more than 70 million gamers who play Rainbox Six Siege, the popular competitive first person shooter. There is a new update available that adds support for NVIDIA's Deep Learning Super Sampling (DLSS) technology, and with it comes a performance gain of up to 50 percent when playing at 4K. The caveat is that you need a GeForce RTX graphics card to benefit from DLSS, be it a current generation GeForce RTX 30 series based on Ampere, or a previous generation GeForce RTX 20 series card based on Turing. Actually buying a new graphics card is a difficult task at the moment (unless you're willing to pay way above MSRP), so this mostly benefits existing RTX... Read more...
We've heard plenty of rumors about the alleged Nintendo Switch Pro in the past few weeks, with the most recent information suggesting the console could be revealed in the days leading up Nintendo Direct event at E3 2021. Today, we're getting a bit of insight into what SoC could be inside the Switch Pro to give it the power necessary to tackle more graphically intense games with NVIDIA Deep Learning Super Sampling (DLSS) enabled. According to reliable NVIDIA leaker Kopite, the SoC for the Switch Pro carries the internal designation T239. For reference, the Tegra X1 SoCs found in the original and refreshed Switch consoles are referred to as T210 and T214, respectively. This is a preliminary picture... Read more...
Yesterday, we were presented with some new information on the upcoming [alleged] Nintendo Switch Pro, namely that it will be unveiled before E3 2021. Today, we're learning even more about Nintendo's "flagship" Switch, which could feature a $349 or higher price tag. The news comes to us from the Spanish website Vandel, which claims to have received information from Nintendo partners tasked with creating accessories for the Switch Pro. First of all, there's confirmation that the Switch Pro will feature a larger OLED display (rumored to measure 7 inches diagonally) with smaller bezels. The size of the console is reportedly a close match for the original [standard] Switch, and the detachable Joy-con... Read more...
We're starting to get more clarity on the upcoming Nintendo Switch Pro, which may just be right around the corner. According to a new report, Nintendo could reveal its latest handheld gaming console before June 12th, the first day of E3 2021. This would allow game developers to show off their games optimized for the Switch Pro during E3. According to the Bloomberg report, production of the Switch Pro will kick off in July, with availability during the September to October timeframe. Even though the Switch debuted over four years ago, global demand remains high for the console. In fact, the Switch and Switch Lite have enjoyed record sales due to the COVID-19 pandemic. Even with the incredible... Read more...
Earlier this month, a significant report alleged that the Nintendo Switch Pro is launching in late 2021. Today, the original story source is back with new information on the hardware featured inside the upgraded gaming console. The big news is the alleged addition of NVIDIA Deep Learning Super Sampling (DLSS), which uses a GPU's tensor cores to run neural networks to upscale a game's resolution. For example, developers could use a lower 1080p target on the Switch Pro and employ DLSS to render scenes closer to native 4K resolution. While the results aren't 100 percent perfect, the increase in rendering quality is quite noticeable. It also doesn't result in the big performance hit that... Read more...
Back when the GeForce RTX family launched in late 2018, NVIDIA unveiled its Deep Learning Super Sampling anti-aliasing method, which upscales low-resolution images via machine learning on the GPU's Tensor cores. While the technology was promising, there were some drawbacks. First of all, image quality was typically lower than rendering at the target resolution, even when the game was in motion. Also, DLSS required per-game training on the graphics giant's neural network, and as a result adoption wasn't quite as high as NVIDIA would have liked. All that changed this week when the GeForce maker unleashed a new revision of its AI-powered anti-aliasing method, dubbed DLSS 2.0. This time around, implementing... Read more...
Finnish game studio Remedy Entertainment makes some of the finest-looking, quirkiest games around. Perhaps best known for the Max Payne series (but not Max Payne 3, which was developed solely by Rockstar), Remedy has been publishing its games exclusively on Xbox and PC for the last several years. The studio has delivered interesting, story-driven games more recently in the form of cult survival classic Alan Wake and the more recent sci-fi thriller Quantum Break. Both games featured cutting-edge graphics for their respective times. For that reason, maybe it's no surprise that the studio's latest creation, Control, uses the most cutting-edge graphics technology available today, including... Read more...
The next installment in the Metro game series is here and for those not familiar, this game franchise is based on author Dmitry Glukhovsky's series of Metro novels that started with Metro 2033 back in 2005. As far as the written lore of the game is concerned, the first installment in the genre was Metro 2033, which was then followed by Metro Last Light (and Last Light Redux) and today we'll be looking at the latest release, Metro Exodus.    Like other releases in the Metro series, Metro Exodus follows a post-apocalyptic story line that takes place in the former Russian Federation, where the world has mostly been wiped out in a nuclear holocaust. Your character is Artyom, a... Read more...
One of the staple features of NVIDIA's recently launched GeForce RTX series is something called Deep Learning Super Sampling (DLSS). It promises to deliver better performance in games that support it, though many have noticed that images tend to look blurry at lower resolutions when DLSS is turned on. What gives? NVIDIA addressed that question in a recent Q&A article, and also touched on a number of other related topics. If you are curious about DLSS, the Q&A is a good place to start (hit the link in the Via field below). Andrew Edelsten, Technical Director of Deep Learning at NVIDIA, discusses what DLSS is and how it works. In short, it extracts large samples of aliased frames from games,... Read more...
 In this latest episode of HotHardware's 2.5 Geeks, Dave, Marco, and Chris discuss NVIDIA's new GeForce RTX 2080 Ti and RTX 2080 graphics cards, analyze their benchmark performance, and discuss what Turing means for consumers now and in the future. Join us during our next 2.5 Geeks podcasts and get your questions answered too! Show Notes: 03:41 - GeForce RTX 2080 And RTX 2080 Ti Benchmark Review: NVIDIA Turing Is A Beast 07:27 - NVIDIA GeForce RTX Explored: What You Need To Know About Turing 18:38 - Answer Performance Questions From Chat 33:13 - DLSS (Deep Learning Super Sampling) Discussion 46:27 - Inspecting The MSI GeForce RTX 2080 Gaming X Trio... Read more...
A few weeks back, at an event just prior to the Gamescom kick-off in Cologne, Germany, NVIDIA CEO Jensen Huang officially unveiled the company’s initial GeForce RTX 2000 series graphics card line-up, based on its new Turing GPU microarchitecture. Jensen discussed a number of the cards’ new features and capabilities, including real-time hardware accelerated ray tracing, a new deep learning assisted anti-aliasing technology dubbed DLSS, and he covered some specific speeds and feeds regarding the upcoming GeForce RTX cards themselves. Many other deeper technical details regarding the Turing GPU microarchitecture were kept closer to the vest and revealed only to smaller group of... Read more...
This week at Gamescom 2018, NVIDIA held a GeForce Gaming Celebration to unveil its new GeForce RTX 2080 and 2070 series graphics cards, based on its new Turing GPU architecture. The NVIDIA GPU that powers GeForce RTX cards ushers in a wealth of new technologies, enabled by its new processing engines. These new technologies include hardware-accelerated, real-time Ray Tracing and a new form of anti-aliasing called DLSS or Deep Learning Super Sampling, among a few others we can't talk about just yet. What’s interesting about DLSS is that it uses Turing’s Tensor cores to enable a deep learning-powered AI technique to dramatically improve image quality and remove jagged edge artifacts... Read more...