Items tagged with dlss 2.0

NVIDIA is far along in the process of acquiring Arm from SoftBank, and it has promised a laundry list of benefits that will come with the blockbuster tech marriage. In addition to the financial resources that NVIDIA brings to the table to keep Arm at the forefront of performance-per-watt dominance, the company has discussed the technological benefits of incorporating existing NVIDIA tech into Arm designs. NVIDIA today made two significant announcements regarding its efforts to bring Arm further under its wings. First, at this week's Game Developers Conference (GDC), NVIDIA showcased demos of Wolfenstein: Youngblood and The Bistro running with RTX ray traced effects. NVIDIA's demos were running... Read more...
NVIDIA first introduced its Deep Learning Super Sampling (DLSS) upscaling technology with the GeForce RTX 20 Series GPUs in late 2018, which was improved upon with DLSS 2.0 in April 2020. More recently, AMD debuted its competing FidelityFX Super Resolution tech, which provides similar performance benefits over running at native resolution while delivering comparable image quality. The big difference is that FidelityFX Super Resolution isn’t proprietary; it can be leveraged by GPUs from AMD, NVIDIA, and even Intel in supported game engines. It seems as though Microsoft is receptive to AMD’s more “open” approach, as the company posted two new job openings in June for a Senior... Read more...
In case you have not heard, NVIDIA's DLSS (Deep Learning Super Sampling) technology is, quite literally, a game changer. NVIDIA really hit its stride with DLSS 2.0, which retained the same performance benefits of DLSS 1.0, but with much better image quality than what we saw out of the gate. Simply put, DLSS is pretty awesome. It's also now headed to virtual reality headsets. The first VR titles to benefit from DLSS include No Man's Sky, Into The Radius, and Wrench. We're especially intrigued by the addition to No Man's Sky, which drops players into an infinite procedurally generated universe. Cranking the game's settings up can put a serious strain on your GPU, and according to NVIDIA, enabling... Read more...
Earlier today, NVIDIA announced that Deep Learning Super Sampling (DLSS) 2.0 is now available in both Call of Duty: Modern Warfare (campaign, multiplayer, Spec Ops) and Call of Duty: Warzone. For those not in the know, NVIDIA's DLSS 2.0 uses artificial intelligence and machine learning to up-sample a lower resolution, giving gamers a boost in performance while offering image quality that's comparable to gaming at a higher [native] resolution. The performance uplift offered by DLSS 2.0 is made possible by the specialized Tensor cores found in GeForce RTX hardware in conjunction with the AI/ML algorithms and hooks incorporated into the game. For example, when using a 4K Balanced setting with... Read more...
Earlier this month, a significant report alleged that the Nintendo Switch Pro is launching in late 2021. Today, the original story source is back with new information on the hardware featured inside the upgraded gaming console. The big news is the alleged addition of NVIDIA Deep Learning Super Sampling (DLSS), which uses a GPU's tensor cores to run neural networks to upscale a game's resolution. For example, developers could use a lower 1080p target on the Switch Pro and employ DLSS to render scenes closer to native 4K resolution. While the results aren't 100 percent perfect, the increase in rendering quality is quite noticeable. It also doesn't result in the big performance hit that... Read more...
Backpacking across the country "Once...there was an explosion." So opens the oft-memed narrative of Kojima Productions' first post-Konami title, Death Stranding. If you've not been paying attention to the game, which launched in November as a PlayStation 4 exclusive, this title is about to make its jump to the PC. On July 14, non-PS4 gamers will get their first look at a post-apocalyptic world where, if one person dies, entire cities could be close behind. We got early access to the game, and today we can tell you about our experience, which is probably best summed up as "wild." Of Bridges And Bridges In a near-future version of the world, a mostly-unexplained event called the Death Stranding... Read more...
Now might not be the optimal time to invest in a new GPU—both NVIDIA and AMD have new graphics cards on the horizon, built around Ampere and RDNA 2 (Big Navi), respectively—but if you absolutely can't wait, you can score a nifty bonus. If you buy a GeForce RTX series graphics card, that is. Purchasing a qualifying card and you will receive Death Stranding at no additional cost. The bundle promotion arrives just a few days before Death Stranding releases to PC on next Tuesday, July 14. Death Stranding will come out of the gate with support for NVIDIA's second generation Deep Learning Super Sampling (DLSS 2.0) technology. Simply put, DLSS 2.0 works well, and is much improved over the... Read more...
In this episode of HotHardware's Two And A Half Geeks, Marco, Dave, and Chris will be covering AMD's hot, new Ryzen 4000 Mobile platform in the ASUS ROG Zephyrus G14 laptop, id Software's killer and hella-fun Doom Eternal, and NVIDIA's latest DLSS 2.0 release with much better visuals and performance... Show Notes: 03:02 - ASUS ROG Zephyrus G14 Review: AMD Ryzen 4000 Mobile Unleashed 12:54 - AMD Launches Ryzen 4000 Series For Laptops: Zen 2 Mobile Unleashed 17:05 - Doom Eternal: Demon Killing Gameplay And GPU Performance Review 19:50 - Doom Eternal Tips And Tricks For Optimizing Your Hell-Raising Gaming Rig 25:51 - Evaluating NVIDIA DLSS 2.0 Quality And Performance In Mech 5 And Control... Read more...
Back when the GeForce RTX family launched in late 2018, NVIDIA unveiled its Deep Learning Super Sampling anti-aliasing method, which upscales low-resolution images via machine learning on the GPU's Tensor cores. While the technology was promising, there were some drawbacks. First of all, image quality was typically lower than rendering at the target resolution, even when the game was in motion. Also, DLSS required per-game training on the graphics giant's neural network, and as a result adoption wasn't quite as high as NVIDIA would have liked. All that changed this week when the GeForce maker unleashed a new revision of its AI-powered anti-aliasing method, dubbed DLSS 2.0. This time around, implementing... Read more...
NVIDIA made some big promises when it first outed its Deep Learning Super Sampling (DLSS) technology. Through the wonders of artificial intelligence and machine learning, DLSS aimed to make games look better at higher resolutions, and boost framerates without overburdening the GPU. Results were mixed, though, and certain limitations held the technology back. Now with the introduction of DLSS 2.0, NVIDIA is promising even bigger and better things. DLSS 2.0 delivers a "big leap in AI rendering" and breaks free of several existing constraints. The biggest one is game support—DLSS 2.0 has the potential to be more broadly supported in games because, unlike before, it does not require training... Read more...