Items tagged with DX12

Early reviews of the Intel Arc graphics cards have not been bursting with praise. We only have reputable third-party reviews of the entry level Arc A380 thus far, but even with suitably lowered expectations, no one is recommending these Intel discrete GPUs for general use. A video published by Intel Graphics today... Read more...
Get ready to add another 3DMark benchmark test to your arsenal. UL Benchmarks, the developer behind the popular 3DMark suite (as well as PCMark and others), announced it is bringing a new Speed Way benchmark to the 3DMark track so you can redline and test the lap time of your turbocharged DirectX 12 Ultimate gaming... Read more...
Gears 5 officially drops on Tuesday, September 10th, but if you've got Xbox Ultimate Game Pass or Xbox Game Pass for PC you may have already played quite a bit of it. The newest Xbox One and PC exclusive launched for Microsoft's subscription service on Friday. The Coalition's newest Gears title brings with it a whole host of new graphical... Read more...
Microsoft has some good news for game developers, and especially those who are taking advantage of its DirectX 12 API. The Redmond outfit announced that PIX, its premier performance tuning and debugging tool for Xbox, is now available for free on Windows 10. The standalone tool for Windows 10 is built on the Xbox... Read more...
There's been a lot of chatter about DirectX 12, the low-level graphics API built into Windows 10, and what effect it will have on PC gaming. Developers will more fully embrace DX12 as time goes on, but in the meantime, is your rig up to snuff? Futuremark will help you answer that question with Time Spy, a new DX12... Read more...
Futuremark is working on an update to its popular 3DMark benchmarking suite that will test the DirectX 12 capabilities of your gaming system. Called Time Spy, the new benchmark sports a "pure DirectX 12 engine" that was built  from scratch to support the new features of DX12, including asynchronous compute, explicit... Read more...
Do you think Microsoft might be a little stoked about DirectX 12? You better believe it. Microsoft's excitement over its next-generation API spilled over into a short video demo comparing the visual effects of DX12 to that of DX11, while also explaining some of the benefits, like reduced latency and smoother frame... Read more...
Computer generated graphics have come a long way in the past several years and are starting to blur the line between animation and real actors. One of the more difficult tasks for CG artists is to recreate human emotions, especially crying, though you wouldn't know it after watching a tech demo that Square Enix showed... Read more...
It looks like Microsoft is really hoping to entice people over to Windows 10 considering that Windows 8 has failed to take off. With its latest announcement that DirectX 12 will be included with Windows 10, Microsoft is targeting game developers and gamers. On its DirectX developer blog, Microsoft revealed additional incentives for game developers... Read more...
One of the hot topics in the wake of Titanfall's launch has been whether or not DirectX 12 would make a difference to the game's sometimes jerky framerate and lower-than-expected 792p resolution. According to Titanfall developer Jon Shirling, the new Microsoft API isn't needed to improve the game's performance, and... Read more...
At GDC a few weeks ago, NVIDIA teased a new set of drivers that it promised would offer huge scaling benefits for both single-GPU and SLI configurations. The new driver, 337.50 Beta, drops today -- so what kind of gains can users expect? If you own a high-end NVIDIA card, apparently quite a bit, especially if you game... Read more...
One of the most anticipated announcements of GDC this year has been Microsoft's unveiling of DirectX 12. The event today was light on some details, but didn't disappoint -- DirectX 12 looks like a huge step forward for gaming. The problem DX12 wants to solve is the same issue that drove Mantle. DirectX 11 isn't very... Read more...