Items tagged with fidelityfx super resolution

AMD and GPU Open have made the source code for FidelityFX Super Resolution 2.2 available. FSR 2.2 was announced alongside the first RDNA 3 graphics cards last November and put under the spotlight during AMD’s CES 2023 participation. It has already been available to experience in the likes of Forza Horizon 5, F1 22... Read more...
When we initially looked at the second generation of AMD's FidelityFX Super Resolution technology, we came away impressed. It was a tremendous upgrade over the spatial upscaling method used by the original "1.0" version of FSR, and we recommended using it when you're severely GPU-limited and don't have alternatives... Read more...
AMD's FidelityFX Super Resolution (FSR) is a method by which video games can reduce their render resolution (and thus, the GPU workload) and then upscale the lower-resolution input to the higher output resolution of the display. The company's been working on the tech non-stop, and the latest version promises to... Read more...
NVIDIA's DLSS is one of those few technologies that comes along every so often and legitimately delivers the seemingly impossible: more with less. AMD's first attempt at challenging DLSS wasn't quite as advanced; while the original FidelityFX Super Resolution had its advantages, the image quality wasn't always in the... Read more...
AMD's original implementation of its FidelityFX Super Resolution technique, while good, was not quite on the same level as NVIDIA's DLSS solution in many circumstances. FSR has its advantages, to be clear—it's super-easy to implement and it has a low performance cost—but it wasn't a massive visual upgraded over the... Read more...
AMD's FSR 1.0 was a solid first effort by the company, but as is the case with any new technology, there is always room for improvement. FSR 1.0 is mostly a post-processing filter that attempts to make a blurry, low-resolution image look clearer by applying a sharpening filter. It's better than a linear upscale, but... Read more...
We're rapidly approaching the end of Q1, and you know what that means: it's time for AMD's software team to tell us what they've been up to over the last year. Every year around this time, AMD publishes a landmark driver release, and usually, it comes with a name change or the debut of a fancy new feature. There's... Read more...
Folks who had experience with the old version of SteamOS might recall that it was little more than Ubuntu with a Steam-flavored coat of paint. The upcoming release of SteamOS, initially shipping with the Steam Deck, however, is not going to be that. Though the new edition of SteamOS is derived from Arch Linux, Valve... Read more...
It used to be the case that when you started a PC game, it ran in a fixed render resolution, often decided before you actually entered the game. That's becoming less and less the case these days, as games move to various types of dynamic resolution upscaling methods. NVIDIA has its AI-powered Deep Learning Super... Read more...
While the device is targeted almost exclusively at PC gamers, the Steam Deck is pretty fascinating in its own right for any PC hardware enthusiast. What Valve is trying to do has basically never been done. Sure, there are other handheld gaming PCs, and even ones that have the same form factor (more or less) as the... Read more...
Super Mario Odyssey, downscaled from 4K. To legally play console games in an emulator on a PC, you have to own both the game and the required hardware, which might leave some folks scratching their heads as to why you would even bother. Just play that games on the real hardware, right? Of course, PC gamers know... Read more...
AMD's nifty FidelityFX Super Resolution (FSR) upscaling technology continues to stretch its legs. It seems the decision to go the open source route is paying off, as multiple developers and platforms have been quick to adopt FSR in the early going. The latest to join the fray is the developer behind RPCS3, the popular... Read more...
AMD officially launched FidelityFX Super Resolution (FSR) last month, and the company has already announced a big update for gamers. For those that aren't familiar with FSR, it's a spatial upscaling technology that allows game engines to, for example, 4K-worthy levels of detail and image quality using a fraction of a... Read more...
A modder has managed to unofficially leverage AMD's FidelityFX Super Resolution (FSR) technology over to SteamVR titles, and while we have not tested it ourselves (not yet, anyway), the early impressions from those who have tried it out generally say it works pretty well. This follows in the footsteps of the Grand... Read more...
The biggest news to come out of AMD in recent weeks is no doubt the release of FidelityFX Super Resolution, which is supported across multiple Radeon GPU generations as well as as number of competitive NVIDIA products. In a nutshell, FidelityFX Super Resolution, or FSR, is a hardware vendor-agnostic technology that... Read more...
NVIDIA first introduced its Deep Learning Super Sampling (DLSS) upscaling technology with the GeForce RTX 20 Series GPUs in late 2018, which was improved upon with DLSS 2.0 in April 2020. More recently, AMD debuted its competing FidelityFX Super Resolution tech, which provides similar performance benefits over running... Read more...
AMD is just starting to get its feet wet with its answer to NVIDIA DLSS 2.0: FidelityFX Super Resolution. While several games have been announced with native FidelityFX Super Resolution, some modders are taking matters into their own hands with games that haven't yet received an official update (or likely won't at any... Read more...
For the second time this month, but really just the first time (more on that in a moment), Microsoft has officially confirmed it is embracing support for AMD's FidelityFX Super Resolution technology on its latest generation Xbox game consoles (Xbox Series X and Xbox Series S). To get things started, FSR is now... Read more...
Today, HotHardware's Two And A Half Geeks webcast will have a live chat with two execs from AMD's Radeon graphics and gaming team. Frank Azor, AMD's Chief Architect of Gaming Solutions, and Carlos Silva, Director of Software Development, will join us at 5:30 PM EST to talk about everything you could possibly want to... Read more...
When AMD unveiled "Big Navi", now known as the Radeon RX 6000 series, the new GPU family brought with it support for Microsoft's nascent DirectX Ray Tracing. DXR adds photorealistic lighting, reflections and more visual effects to make games that support the technologies look more true to life. However, real-time ray... Read more...
In just a few weeks, AMD will flip the switch on its highly anticipated FidelityFX Super Resolution (FSR) upscaling technology, and we will find out if the real-world results match the company's claims and what it showed off during Computex 2021. It's not just headed to PC, either. At some point, Microsoft will enable... Read more...
For those of you who are clinging to an older generation AMD Radeon graphics card, good news—support for the company's fancy new FidelityFX Super Resolution upscaling technology is being expanded to include the Radeon RX 480 and Radeon RX 470, both of which launched around five years go. Kudos to AMD for the decision... Read more...
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