Items tagged with fsr

AMD's FSR 1.0 was a solid first effort by the company, but as is the case with any new technology, there is always room for improvement. FSR 1.0 is mostly a post-processing filter that attempts to make a blurry, low-resolution image look clearer by applying a sharpening filter. It's better than a linear upscale, but... Read more...
Raster graphics rendering at regular resolutions 8-megapixels-and-below is basically a solved problem with modern GPUs. Despite all the hullaballoo surrounding the search for "single-card 4K," you don't even need a GeForce RTX 3080 or Radeon RX 6800 XT to run games in 3840×2160 with good performance. Heck, NVIDIA even... Read more...
Back in 2011, a little Polish game company released a game called Dead Island. It was a bit buggy and lacking in polish (no pun intended), but it was remarkably ambitious, and succeeded more than it failed. Dead Island was a big hit for the developer, Techland S.A., and so it went that "zombie game" sort of became... Read more...
Folks who had experience with the old version of SteamOS might recall that it was little more than Ubuntu with a Steam-flavored coat of paint. The upcoming release of SteamOS, initially shipping with the Steam Deck, however, is not going to be that. Though the new edition of SteamOS is derived from Arch Linux, Valve... Read more...
I'll tell you the truth, loyal HotHardware reader: I passed on the original God of War when it was new back in 2005. One of my friends picked up the game in its original PlayStation 2 form a few days after it released, while I purchased Devil May Cry 3: Dante's Awakening, which had just come out a month before. We played the two games side... Read more...
Ignoring the difficulties securing hardware for a moment, it's a pretty glorious time to play games on the PC. We get our choice of resolutions, frame rates, and detail levels, and if our hardware isn't up to snuff there's some innovative creative technologies available that try to bridge the gap. NVIDIA's Deep Learning Super Sampling requires... Read more...
While the device is targeted almost exclusively at PC gamers, the Steam Deck is pretty fascinating in its own right for any PC hardware enthusiast. What Valve is trying to do has basically never been done. Sure, there are other handheld gaming PCs, and even ones that have the same form factor (more or less) as the... Read more...
Super Mario Odyssey, downscaled from 4K. To legally play console games in an emulator on a PC, you have to own both the game and the required hardware, which might leave some folks scratching their heads as to why you would even bother. Just play that games on the real hardware, right? Of course, PC gamers know... Read more...
The biggest news to come out of AMD in recent weeks is no doubt the release of FidelityFX Super Resolution, which is supported across multiple Radeon GPU generations as well as as number of competitive NVIDIA products. In a nutshell, FidelityFX Super Resolution, or FSR, is a hardware vendor-agnostic technology that... Read more...
When AMD unveiled "Big Navi", now known as the Radeon RX 6000 series, the new GPU family brought with it support for Microsoft's nascent DirectX Ray Tracing. DXR adds photorealistic lighting, reflections and more visual effects to make games that support the technologies look more true to life. However, real-time ray... Read more...