Items tagged with GameWorks

Although the names, or more specifically the acronyms, for some of the new technologies NVIDIA is unveiling today leaked out recently, details on what they offered gamers and how they worked were scarce. At the Game Developers Conference currently underway in San Francisco, however, NVIDIA officially took the wraps of... Read more...
The increasingly bitter war between Nvidia and AMD just hit a new low, with AMD Gaming Scientist Richard Huddy yet again going on the offensive and slinging accusations at Team Green over its proprietary GameWorks technology. Huddy calls it "tragic" and "unhealthy for PC gaming." If you're even remotely entrenched... Read more...
Update:  Ubisoft has amended the original forum post to include and acknowledge problems on Nvidia hardware as well. We're glad the company has explicitly adjusted the post and will update readers if any major performance patches push out. Life is hard when you're a AAA publisher. Last month, Ubisoft blamed weak... Read more...
There's more to the graphics wars than framerates, prices, and game bundles. There's also image quality to consider, along with special technologies that NVIDIA and AMD tout in hopes of winning your business. And just as AMD recently made a big deal about realistic hair via TressFX Hair, NVIDIA is now showing off... Read more...
It's not uncommon to see a new game title come out that touts that the "best" experience will be on either AMD's or NVIDIA's (or Intel's in rarer cases) GPUs, but it is uncommon to see a game engine as a whole being given the nod by its developer to one or the other. In this case, the engine is Unreal Engine 4, and it... Read more...