Items tagged with graphics

Intel is looking to reduce screen tearing for gamers who own a PC without adaptive sync support with its new technology, Smooth Sync. The new tech will be incorporated with its Arc "Alchemist" GPUs. The Arc Alchemist GPU family has had a bit of a rocky beginning for Intel. Laptops with Intel's latest GPUs are still... Read more...
As far as we know for sure, Intel's Arc graphics parts based on the Alchemist architecture will come in fundamentally two forms—a smaller die with up to 128 EUs, and a bigger die with up to 512 EUs. Obviously, indivdual SKUs will vary on the number of active functional elements, but aside from one curious oddity in the Linux source pointing Read more...
NVIDIA's relationship with the open-source community has historically been a tale of intense on-again-off-again interactions. In recent years, the company has embraced open source more closely as of late, but its past refusal to open-source its graphics drivers, citing trade secrets and proprietary technology, has... Read more...
As recently as yesterday, we've posted rumors regarding the eventual release of Intel's Arc graphics cards. Sure, they've already appeared in laptops—at least in low-end form—but the higher-end cards, as well as any desktop parts at all, are nowhere to be seen yet. Almost as if in response to the rumors going... Read more...
Performance and fidelity are often two opposing sides of the same axis in computer graphics. You already know this; raise resolution, performance goes down. Rendering resolution is only one of the many sliders that game developers can tweak to optimize the performance-to-fidelity balance. Of course, what every... Read more...
The laptop versions of Intel's Arc GPUs, at least the littlest ones, officially launched on March 30th. We haven't seen and evidence of laptops containing the cards on store shelves in our areas, but some enterprising folks in South Korea have discovered that local models of the Samsung Galaxy Book 2 Pro can be... Read more...
We're rapidly approaching the end of Q1, and you know what that means: it's time for AMD's software team to tell us what they've been up to over the last year. Every year around this time, AMD publishes a landmark driver release, and usually, it comes with a name change or the debut of a fancy new feature. There's... Read more...
You probably already know this from seeing it in another article here on HotHardware (or perhaps elsewhere), but Intel published its Investor Meeting 2022 session today, and there's all kinds of intriguing information therein. The most interesting thing to this reporter, though, is Raja Koduri's statement that the... Read more...
It's critically important when talking about processor performance, whether CPU or GPU, that we consider many types of applications. A chip that performs well in one application or workload may not perform very well in another. This can be down to hardware design, driver optimizations, or even application... Read more...
A couple of weeks back, AMD launched the Radeon RX 6500 XT, an entry-level GPU targeting mainstream gamers with 1080p displays. The Radeon RX 6500 XT is built around the Navi 24 GPU, which is the smallest discrete graphics processor in AMD’s current RDNA 2 line-up. Navi 24 is manufactured on a 6nm process node... Read more...
Both NVIDIA and AMD announced new mainstream GPUs during CES 2022. AMD announced the Radeon RX 6500 XT, which we showed you last week, and NVIDIA the GeForce RTX 3050. NVIDIA also quickly teased a GeForce RTX 3090 Ti during its event, but details regarding that behemoth will be coming a little later. Today, we get to... Read more...
If you're a PC enthusiast of a certain age, the name PowerVR might make you get a little misty-eyed and nostalgic. Chances are—just going by the numbers—you probably never had a PowerVR graphics card, but you surely saw the name alongside its proprietary SGL graphics API in games like Unreal, Interstate '76, and Tomb... Read more...
One of the great advantages of video game emulators is that they allow us to shine up old titles that may suffer due to low resolutions or frame rate limits. The Legend of Zelda: Breath of the Wild has remained one of the most popular titles to emulate for exactly those reasons: in its original Wii U format, it labors... Read more...
AMD is expanding its mainstream RDNA 2 graphics card line-up today with another Navi 23-based offering, the new Radeon RX 6600. As its name implies, the Radeon RX 6600 is a close relative to the Radeon RX 6600 XT, which launched just a few weeks back. This card also targets roughly the same audience, i.e. budget... Read more...
It's October 5th, which means Windows 11 is out. Naturally, that's set off a chain reaction of other release both hardware and software. Drivers could reasonably be mentioned in either category, though. Yeah, anyway—there's a new Radeon driver for Windows 11. Radeon Software Adrenalin 21.10.1 is out and has official... Read more...
AMD officially unveiled the Radeon RX 6600 XT in late July, and just last week we were able to give you a first-hand sneak peek and tour of one of the higher-end partner boards, the PowerColor Radeon RX 6600 XT Red Devil. Today though, embargos lift on performance and power data, and we’re able to provide some additional pieces to the... Read more...
Earlier this month, AMD took the wraps off the latest addition to its RDNA 2-based family of Radeons, the Radeon RX 6700 XT. During the livestreamed event, AMD disclosed that it was targeting high-framerate 1440p gaming with the Radeon RX 6700 XT, and that it would employ a new release strategy in an effort to get as many cards into gamers’... Read more...
The Episode 3 livestream of AMD’s “Where Gaming Begins” series just ended, during which the company revealed some feature updates coming to its Ryzen CPUs and Radeon GPUs and officially announced the latest member of its RDNA2-based Radeon RX 6000 family, the forthcoming Radeon RX 6700 XT. But before we dive into the Radeon... Read more...
Cyberpunk 2077 has been one of the most hotly-anticipated titles in recent memory. Expectations were so high for this title that it's quite possible that CD Projekt Red could never live up to them. After numerous delays, however, Cyberpunk 2077 launched on December 10 to a mix of high praise and mild disappointment from many reviewers. The... Read more...
A couple of weeks back, we were able to show you AMD’s Radeon RX 6800 and Radeon RX 6800 XT in action, across an array of games and applications, in two different systems, with and without Smart Access Memory enabled. In that piece, we came to the conclusion that AMD’s latest high-end gaming GPUs are... Read more...
About two years ago, NVIDIA started talking about a shader rendering method that applied varying levels of quality to different objects in the game world. That method was called Variable Rate Shading, or VRS. When applied skillfully and artfully in different areas of a scene that are less prominent in the gamer's... Read more...
The war of the Watch Dogs series has always been fought in two parts -- physically with weapons and by proxy in the online space. In the original, which took place in Chicago, hacker Aiden Pearce, aided by the DedSec crew, hacks just about any device in his vicinity on his quest to make up for the loss of his niece... Read more...
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