Items tagged with PhysX

AGEIA Shows Off Exclusive Pre-Release PhysX Titles And New Hardware at Digital Life Physics leader ups the ante on realism in games; offers a show special on PhysX boards and PhysX powered Dell gaming PCs MOUNTAIN VIEW, Calif. - October 12, 2006 - AGEIA Technologies, Inc. the pioneer in hardware-accelerated physics for PC, today announced... Read more...
AGEIA Inks Publisher-Wide Agreement with Major Russian Publisher 1C Company Largest Publisher in Eastern and Central Europe to Drive Support for AGEIA PhysX Processor in Region MOUNTAIN VIEW, Calif. - June 27, 2006 - AGEIA Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced that Russian publisher 1C Company... Read more...
Scott from the Tech Report just sent word of a new article where he takes a look at Ageia's PhysX PPU.  In typical TR fashion, there's plenty of technical detail, but unfortunately there isn't much performance data due to the lack of software to support the device.  Here's our take on the PhysX PPU from a few... Read more...
GamePC labs has a review posted this morning of BFG's AGEIA PhysX card. Lots of good information in this review, along with some some insightful opinions and commentary.  We've also taken a look at this card. For another reference point, you can read our article right here. "The problem is not the hardware. After seeing the demos,... Read more...
Kuju Entertainment Supports AGEIA PhysX Processor in Rail Simulator LOS ANGELES and MOUNTAIN VIEW, Calif. - May 10, 2006 - AGEIA Technologies,Inc., the pioneer in hardware-accelerated physics for games, announced today at E3 that Kuju Entertainment is supporting the AGEIA PhysX processor in its upcoming Rail... Read more...
AGEIA PhysX Powered Add-in Cards Now Available Worldwide AGEIA's PhysX Processor is Available Now on PC add-in Cards from ASUS and BFG MOUNTAIN VIEW, Calif. - May 9, 2006 - AGEIA Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced the availability of its PhysX processor on add-in accelerator cards from... Read more...
When Mountain View California start-up Ageia announced a new co-processor architecture for Desktop 3D Graphics that off-loaded the heavy burden physics places on the CPU-GPU rendering pipeline, the industry applauded what looked like the enabling of a new era of PC Gaming realism.  Of course, on paper and in PowerPoint, things always... Read more...
Without question, one of the hottest topics throughout the industry this year has been the advent of the discrete physics processor or "PPU" (Physics Processing Unit). Developed by a new startup company called Ageia, this new physics processor gives game developers the opportunity to create entirely new game-play characteristics... Read more...
Anandtech has posted an absolutely scathing review of ASUS' PhysX discrete physics accelerator. Although the card seems to perform well when testing AGEIA's own demos and tests, actual gameplay benchmarking reveals that the physics "accelerator" actually yields lower framerates. Granted, this is largely due to the use... Read more...
HardOCP has just published an editorial which illustrates the need AGEIA's PhysX hardware has for a killer application. As we referenced in our PhysX launch coverage, we agree with Kyle's perspective that the game developers are the key to this new hardware. Although technology demos are fun to watch and toy around with, at the end of the... Read more...
The Inquirer has posted some interesting news regarding a 256MB PhysX card coming from ASUS in May. As you might recall from our AGEIA PhysX launch review, the "standard" PhysX card will be equipped with 128MB of memory. The card from ASUS will represent the flagship model and will come with 256MB of memory and a robust heatsink... Read more...
We've posted up detailed coverage of Ageia's PhysX launch details at GDC.  Stop on by to see where Ageia is today, what makes the technology tick and where the industry is headed in the fully interactive world of real-time dedicated physics processing.  ... Read more...
In 2002, AGEIA's founders broke into the gaming industry with the intention of revolutionizing the way PC games would be played. Focusing their attention on the notion of in-game physics, the ultimate goal was to bring a new level of realism to the latest and greatest titles on the horizon. In short, the company has developed the world's first... Read more...
AGEIA PhysX SDK for PLAYSTATION 3, Optimized for Cell Processor, to be Available on March 31st Multithreaded AGEIA PhysX SDK Version 2.4 Offers Fully Parallelized Performance on PLAYSTATION 3 MOUNTAIN VIEW, Calif.- March 21, 2006 - AGEIA Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced that the latest... Read more...
Good afternoon HH fans. The news is coming in at a steady clip today, and I just came across an interesting tid-bit by way of AGEIA that I didn't want to let sit. Today, the fledgling company announced that Futuremark, the makers of the well-known 3DMark and PCMark line of benchmarks, has licensed the PhysX SDK.  Here's a snip from the... Read more...
Good afternoon folks! At midnight tonight, a new player in PC gaming unveiled its plans to introduce a new physics accelerator, that promises to vastly improve the realism of games. AGEIA's PhysX chip, as it's called, won't debut for a few more months, and its success depends on the adoption of the technology by the game development community,... Read more...
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