Steam Deck Patch Coming To Fix Elden Ring's Heavy Stutter But You Don't Have To Wait
However, Steam Deck players may not have to live with poor performance for very long at all. In fact, you may be able to resolve it (at least to some degree) right now. Posting on Twitter, Valve's Pierre-Loup Griffais says that Valve's graphics team has been working hard on getting Elden Ring to run smoothly, and they have a fix in the works.
Mr. Griffais doesn't elaborate on the exact nature of the fix, but notes that it's part of Proton, which is the intermediate layer that runs between the Windows game and the Linux operating system. It's not an emulator, exactly; it converts Windows system calls directly into their Linux equivalents. That's already good enough to get huge swaths of the Steam library working flawlessly or near-flawlessly on the Steam Deck, and support continues to improve—as this story evinces.
The official fix for Elden Ring on the Steam Deck won't be out until next week, but if you're the type to live on the razor's edge, Pierre-Loup's video shows how to switch to the "bleeding-edge" branch of Proton on the Steam Deck so you can try it out for yourself. If you're on Windows, try out the fixes we offered on Friday. If you're still not satisfied with the game's smoothness, you'll just have to wait for a patch like the rest of us.