NVIDIA GeForce GTX 1650 Review: Budget Gaming On Turing


GeForce GTX 1650 - Shadow Of War And F1 2018

Monolith’s surprisingly fun Orc-slaying title Middle Earth: Shadow of War, delivers a ton of visual fidelity even at its lower quality settings. So, to maximize the eye-candy on these high-end graphics cards, we used the game’s Ultra quality preset and ran the benchmark routine at 1920x1080. All of the game's graphics-related options were enabled, along with Temporal AA and Camera Blur. We should note this is the latest installment in the successful game series and our review of Shadow of War is right here, if you'd like to catch up on the happenings in Middle Earth.

Middle Earth: Shadow of War Performance
Glorious Orc-Slaying Action

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Middle-Earth: Shadow of War

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The Radeon RX 570 offered particular strong performance here, and was able to surpass even the GTX 1660. The EVGA GeForce GTX 1650 SC Ultra finishes behind the GTX 1660 (as you would expect), but out in front of the GTX 1060 and 1050 Ti.

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The frame and render times reflect what we see in the average framerate data -- the EVGA GeForce GTX 1650 SC Ultra simply takes a bit longer to churn through the workload than the RX 570 or GTX 1660.

F1 2018
DirectX 11 Gaming Performance
F1 2018 is Codemaster’s latest Formula One racing simulation, and like previous version of the game, it sports impressive visuals with DX11 support (though a DX12 code path is currently in beta). We tested the game configured with its Ultra graphics preset, but with SSRT shadows enabled at a resolution of 1920x1080 with temporal anti-aliasing enabled.

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F1 2018

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The overarching performance trend we've seen throughout much our testing played out again in the F1 2018, with the EVGA GeForce GTX 1650 SC Ultra trailing all but the GTX 1050 Ti.

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The frame time data jibes with the average framerates and shows the EVGA GeForce GTX 1650 SC Ultra taking the second longest to crank out completed frames in F1 2018.

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