Spider-Man: Miles Morales Gains New 60FPS Performance Ray Tracing Mode
If you wanted to experience Spider-Man: Miles Morales in ray-traced glory on the PlayStation 5, you would have had to trade off performance and drop the game down to 30FPS in “Fidelity Mode.” Running at 60FPS, or “Performance Mode” netted decent frames but dropped the ray tracing. Now, there is a compromise between the two settings with “Performance RT” mode so you can play the game at 60FPS and still enjoy ray tracing on the PS5.
Overnight, Insomniac Games, the developers behind Spider-Man: Miles Morales, pushed a 261.9MB update to consoles that brought the “Performance RT” mode. This system hits 60FPS with ray tracing enabled by “adjusting scene resolution, reflection quality, and pedestrian density.” It is rumored that it drops the resolution down to 1080p overall, but it should not matter much as the game will still look good.
Our new update overnight introduced Performance RT mode on PS5. 60fps and ray-tracing! https://t.co/SSRy9vq9Aw
— Insomniac Games (@insomniacgames) December 9, 2020
Marvel's Spider-Man: Miles Morales swings to the top of PS Store's first-ever PS5 downloads chart – congrats, @insomniacgames! See the full rundown here: https://t.co/T4GMUgnbUL pic.twitter.com/1AulfXE1zH
— PlayStation (@PlayStation) December 9, 2020