AMD Radeon HD 6670 and 6570 Mainstream GPUs


Metro 2033 and Alien vs. Predator

Metro 2033
DirecX11 Gaming Performance


Metro 2033

Metro 2033 is your basic post-apocalyptic first person shooter game with a few rather unconventional twists. Unlike most FPS titles, there is no health meter to measure your level of ailment, but rather you’re left to deal with life, or lack there-of more akin to the real world with blood spatter on your visor and your heart rate and respiration level as indicators. The game is loosely based on a novel by Russian Author Dmitry Glukhovsky. Metro 2003 boasts some of the best 3D visuals on the PC platform currently including a DX11 rendering mode that makes use of advanced depth of field effects and character model tessellation for increased realism. This title also supports NVIDIA PhysX technology for impressive in-game physics effects. We tested the game resolutions of 1680x1050 and 1920x1200 with 4X anti-aliasing and in-game image quality options set to their High Quality mode, with DOF effects disabled.

Metro 2033 tells us more of the same. Note that the 512MB frame buffer on the Radeon HD 6570 is overwhelmed by this game with the settings we used at 1920x1200, hence the relatively low score.

Alien vs. Predator
DirectX 11 Gaming Performance


Alien vs. Predator

The Alien vs. Predator benchmark makes use of the advanced Tessellation, screen space ambient occlusion and high-quality shadow features, available with DirectX 11. In addition to enabling all of the aforementioned DirectX 11 related features offered by this benchmark, we also switched on 4X anti-aliasing along with 16X anisotropic filtering to more heavily tax the graphics cards being tested.

The Radeon HD 6670 almost catches the GeForce GTS 450 in the Aliens vs. Predator benchmark, but still ultimately misses the mark.


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