NVIDIA TITAN V Review: Volta Compute, Mining, And Gaming Performance Explored


NVIDIA TITAN V: Shadow Of War, Wildlands, Hitman, Tomb Raider Benchmarks

Monolith’s surprisingly fun Orc-slaying title Middle Earth: Shadow of War, delivers a ton of visual fidelity even at its lower quality settings. So, to maximize the eye-candy on these high-end graphics cards, we used the game’s Ultra quality preset and ran the benchmark routine at a couple of resolutions, topping out at 4K -- or, excuse us, 3840x2160 for the sticklers out there. All of the game's graphics-related options were enabled, along with Temporal AA and Camera Blur. We should note this is the latest installment in the successful game series and our review of Shadow of War is right here, if you'd like to catch up on the happenings in Middle Earth.

Middle Earth: Shadow of War Performance
Glorious Orc-Slaying Action

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Middle-Earth: Shadow of War

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The NVIDIA TITAN V offers the best performance of all of the cards we tested in Shadow Of War as well. Framerates are roughly 17% higher than a TITAN Xp and 54% higher than a Vega 64.

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The frame time data from Shadow Of War backs-up the framerates -- the TITAN V cranks out the frames with the lowest latency, right across the board.

Tom Clancy's Ghost Recon Wildlands
DirectX 11 Gaming Performance
Tom Clancy's Ghost Recon Wildlands is a tactical shooter, set in an open-world environment. The game is played from a third-person perspective, though there is an optional first person view when aiming certain guns. Players are members of the fictional "Ghosts", an elite special-operations unit of the United States Army. We tested Wildlands -- which is a DX11 title -- with all of the in-game graphical options cranked up to their maximum values, at both 1440P and 4K...

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Tom Clancy's Ghost Recon Wildlands

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The NVIDIA TITAN V pulls off another first place finish in Wildlands, but its lead over the TITAN Xp is relatively small, because the two cards actually offer similar peak fillrate. It's in more compute intensive or memory bandwidth limited applications that the TITAN V has the largest leads.

Hitman (2016)
DirectX 12 Gaming Performance

The latest Hitman title once again follows Agent 47, a genetically-enhanced, cold-blooded assassin, who finds himself at the center of new missions scatted about Central Europe. However, not before some drama unfolds at an ICA training facility some 20 years before the events of 2012's Hitman: Absolution. We tested the game using its DirectX 12 code path (a port to DX12), at multiple resolutions, with all in-game options set to their maximum / Ultra values, with SMAA and 16x anisotropic filtering enabled...
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Hitman (2016)

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The TITAN V put up some monstrous numbers in the HITMAN benchmark, outpacing every other card by a wide margin. It was roughly 50% faster than a GTX 1080 or Vega 64 here.

Rise Of The Tomb Raider
DirectX 12 Benchmarks

Rise of the Tomb Raider is a sequel to the 2013 reboot of the Tomb Raider franchise, which takes protagonist Lara Croft back to her explorative “tomb raiding” roots in a deep origin story. The game, however, was updated and enhanced with new gameplay and combat mechanics. The game engine was updated as well, and offers DirectX 12 support, along with some stunning visuals. The benchmark outputs results from a number of maps; we’re reporting numbers from the “Geothermal Valley” here, along with the average score of all the maps. The game’s “Very High” graphics preset was used, and all graphics-related options were enabled.

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Rise Of The Tomb Raider

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For some unknown reason, the TITAN V faltered in Rise of The Tomb Raider at 1440P in this benchmark, but came roaring back at 4K.

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This benchmark shows results for a handful of maps and averages them for an overall score. In the Geothermal Valley test, which we graphed above, the TITAN V's lead over the Titan Xp is relatively small at 4K. In the overall results, however, the lead is somewhat larger.

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